Bioroid greensubcommander

The "Green Bioroid" was encountered within the Robotech Masters' ships. Superior in speed and armor to the blue Bioroids, this mecha was reserved for unit commanders, although at times may be piloted by complex bio-androids that enable the bioroid to be remotely controlled like the one captured and analyzed by the Southern Cross research division.

The Bioroid is unarmed and incapable of flight, and makes up for these deficiencies with one of two types of gun pod and the Bioroid hovercraft. The Green Bioroid is usually equipped with the "Drum" gun pod, so named because it is shaped like a sideways drum.

The Bioroid is controlled by a mechanism unique to all Robotech mecha. While Battloids and Battlepods use input from control sticks and pedals to translate pilot's intent to the mecha, and whereas Power Armors amplify limb movements to the mecha's own limbs, the Bioroid is completely mentally controlled. Because of this, the Bioroid is extremely difficult to disable without killing or incapacitating the pilot. A side effect of the control system is that when the pilot is improperly removed from the mecha, his/her nervous system is placed under shock, and may become completely unresponsive.

It is also probable that controllers aboard Robotech Master Assault Corvettes were capable of controlling their Bioroid pilots directly, as evidenced by the fact that hits to the control center on the Corvettes often caused the Bioroids and Corvette to quickly retreat.

Model Type - Officer

Class - Bioroid (Green)

Crew - 1

MDC By Location

Head - 120

Arms - 150

Hands - 85

Legs - 200

Feet - 100

Main Body - 325

AR - 14

Armour - stops upto and including the equivalent of standard 20mm rounds


Running - 95kph

Leaping - 20m

Range - 7 years fully charged


Height - 6.52m

Length - 2.05m

Width - 2.8m

Weight - 11.73 tons

PS - Robotic 45 Lift 22.5 tons, Carry 11.25 tons

Cargo - none

Power System - 1 x Zorr'lev-12-DCr protoculture generator

Cost - na


Weapon Type - Drum Pod

Primary Purpose - Anti-mecha

Range - 1500m

Damage - 2d4x10 per blast

Rate Of Fire - semi-automatic

Payload - unlimited

Bonuses - +2 strike

Bonuses and Penalties

Use Robot/Vehicle combat elite

+15% to all piloting rolls

+2 autododge

Punch - 5d6

Kick - 1d4x10+5

Body Block/Tackle - 2d6+3

Restrained Punch - 1d6x10sdc (1d6mdc)

Systems of Note

It should be noted that by and large Bioroids are relatively dependant on their carrier craft for locating enemy units and communications.

Radar - Range 10km

Limited Communications - Range 100km

Camera System

Targeting system +2 strike ranged

Life Support

References Used for images and technical information

Robotech Reference Guide

Robotech The RPG

Community content is available under CC-BY-SA unless otherwise noted.