Background
Designed as a light combat and patrol unit he Bioroid Scout is fairly similar in many respects to the standard Soldier model. It is a bit quicker but also has lighter armour.
Model Type - Scout
Class - Bioroid (Blue)
Crew - 1
MDC By Location
Head - 100
Arms - 100
Hands - 50
Legs - 150
Feet - 80
Main Body - 200
AR - 12
Armour - Stops upto and including the equivalent of standard 20mm rounds
Speed
Running - 110kph
Leaping - 20m
Range - 7 years fully charged
Statistics
Height - 6.4m
Length - 2.05m
Width - 2.8m
Weight - 11.4 tons
PS - Robotic 35 Lift 17.5 tons, Carry 8.75 tons
Cargo - none
Power System - 1 x Zorr'lev-12-DCr protoculture generator.
Cost - na
Weapons
Weapon Type - Drum Pod
Primary Purpose - Anti-Mecha
Range - 1500m
Damage - 2d4x10
Rate Of Fire - semi-automatic
Payload - unlimited
Bonuses - +2 strike
Bonuses and penalties
Use Robot/Vehicle combat elite
+15% to all piloting rolls
+3 autododge
Punch - 3d6
Kick - 4d6+3
Body Block/Tackle - 1d6+3
Restrained Punch - 6d6sdc (1d6/2mdc)
Systems of Note
It should be noted that by and large Bioroids are relatively dependant on their carrier craft for locating enemy units and communications.
Radar 45km range
Camera System
Targeting system +2 strike ranged
Life Support
Thermal Imager 600m
Nightvision optics 500m
Telscopics 1000m
Infra red optics 500m
References Used for images and technical information
Robotech.com
Robotech Reference Guide
Robotech The RPG