Background
Needing a complement to the Megafighter, Megaforce deployed the Megadestroyer. It has the speed and armament to give support to the Megafighter against enemy armour while being able to keep up and follow along the battlefield.
Model Type - Megadestroyer
Class - Combat Buggy
Crew - 1
Scale - Standard
Structure By Location
Main Body - 375
Wheels - 110
Guns - 80
Engine Compartment - 145
Rocket Launcher - 100
Armour Level - 9
Armour Protection - Automatically stops up to and including attacks that do the equivalent of 6d6+3/39 damage per single attacks/blast regardless of if a successful strike equals/exceeds the Armour Level. Attacks that do the equivalent of 1d6x100/600 damage or more per single attack/blast only require a successful strike roll against the unit to do damage, ignoring the Armour Level altogether. All other attacks (1d4x10/40 to 9d6x10+39/599 damage in a single attack/blast) must successfully strike the unit and equal/exceed the Armour Level to do damage.
Speed
Ground - 160kph (533.5m per round, combat: 35.5m per phase, cruise: 106.5m per phase, max: 178m per phase)
Range - 900km
Specifications
Height - 1.65m
Length - 4m
Width - 1.9m
Weight - 1.2 short tons loaded
Cargo - Minimal survival gear
Power System - multi-fuel flex engine
Cost - Unknown
Weapons
Weapon Type - 7.62mm miniguns (2)
Primary Purpose - anti-infantry/vehicle
Range - 120/300/600m
Damage - 6d6+3 per round, 4d4x10 per 20 round burst, armour piercing. Guns fire in tandem.
Rate Of Fire - equal to pilots actions
Payload - 1000 rounds per gun
Weapon Type - 9mm submachine guns (2)
Primary Purpose - anti-infantry/vehicle
Range - 50/125/250m
Damage - 3d6 per round, 1d6x10 per 10 round burst, armour piercing. Guns fire in tandem.
Rate Of Fire - equal to pilots actions
Payload - 500 rounds per gun
Weapon Type - Anti tank missiles (4)
Primary Purpose - anti-infantry/vehicle
Range - 400m/1/2km
Damage - 1d4x100 armour piercing
Rate Of Fire - volleys of 1-4
Payload - 4 missiles
Bonuses - +1 strike
Bonuses
Use vehicle combat training and combat driving
+1 dodge
Systems of Note
Comm System with full encryption - Range of 500km
Targeting System - +1 to strike with turret weapons
Dashboard gauges and information package
Silent Running - Vehicle itself cannot be heard beyond 5ft except for debris and items being hit or moved by the passage of the vehicle
References Used
Megaforce Movie
Movies (Rhodium) - https://worldofjaymz.fandom.com/wiki/Movies_(Rhodium)
Rhodium RPG - https://worldofjaymz.fandom.com/wiki/The_Rhodium_RPG_System
World of Jaymz - https://worldofjaymz.fandom.com/wiki/Worldofjaymz_Wiki