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BACKGROUND
G-1a starfighter

wookieepedia


The G-1A starfighter was a type of starfighter produced by Byblos Drive Yards. It was 15 meters long.

The bounty hunters Zuckuss and 4-LOM used a modified G-1A, the Mist Hunter.


Background obtained from wookiepedia


RPG STATS

Affiliation: Independents

Ship Type: G-1A

Class: Starfighter

Manufacturer: Byblos Drive Yards

Crew: 2 + 3 passengers

Cargo: 100kg


MDC BY LOCATION:


(1) Main Hull - 600

cockpit - 175

Sensor/Communications Array - 75

Laser Cannon - 75

Engines - 150

Shields - 150 per side (900 total)

AR - 12

Armour - stops up to and including attacks of 15md. Anything more does full damage

NOTES:

1 - Depleting the MDC of the main hull will put the ship out of commission. All internal systems will shut down, including life support. Emergency beacon is the only thing that will work and it has a range of 20 light years

2 - Shields regenerate at 30 mdc per melee. Only if a generator is damaged will the ability for shields to regenerate be hampered


SPEEDS:


Speed - Realspace: mach 12

Speed - Atmosphere: 950 kph, Mach 6 with shileds on

Maximum Range: Can continue normal operations for up to 2 days. Combat ops decrease this by 75%


STATISTICAL DATA:


Length: 15m

Height: 4m

Width: 12.7m

Weight: 14 tons


WEAPON SYSTEMS:


WEAPON: Laser Cannon

PRIMARY PURPOSE: Anti-Ship

SECONDARY PURPOSE: Anti-Fighter

RANGE - SPACE: 4km

RANGE - ATMOSPHERE: 2km

DAMAGE: 3d6x10

RATE OF FIRE: equal to pilots attacks

PAYLOAD: unlimited

BONUSES: +1 strike


SYSTEMS OF NOTE:

COMMUNICATIONS: Subspace transceiver with a range of 20 light years. Emergency beacon has a range of 10 light years.

LIFE SUPPORT SYSTEMS: Can support full complement for an effectively unlmited amount of time however consumables will run out after 2 days if not replenished

PASSIVE SENSOR SYSTEMS: Have a radius of 20 000 km. System inculdes Dedicated Energy Receptors, Mass Detectors, Electro-photo Receptors, Aural Sensors.

SCANNING SENSOR SYSTEMS: Have a radius of approximately 40 000 000 km. System includes Dedicated Energy Receptors, Mass Detectors, Full Spectrum Transceivers, Life Form Indicators. Gives a +5% bonus to sensor skill rolls.

SEARCH SENSOR SYSTEMS: Have a range of 60 000 km and can be directed to any of hte 6 arcs around the ship. System includes Dedicated Energy Receptors, Electro-Photo Receptors, Mass Detectors, Life Form Indicators, Long Range Phased Tachyon Detection Arrays, Full Spectrum Transceivers. Gives a +5% bonus to sensor skill rolls.

FOCUSING SENSOR SYSTEMS: Have a radius of 2 000 km and can be focused anywhere within teh search systems range. System includes Dedicated Energy Receptors, Electro-Photo Receptors, Mass Detectors, Life Form Indicators, Full Spectrum Transceivers, Aural Sensors, Short range Primary Threat Analysis Grids. Gives a +10% bonus to sensor skill rolls.


COMBAT BONUSES:


Use vehicle combat training and combat flying

+1 attack at level 7

+1 dodge at level 6

+1 autododge at level 8

+5% piloting rolls


REFERENCES USED IN THIS DESIGN


Star Wars D6 Roleplaying Game Supplements (West End Games)

Wookiepedia (http://starwars.wikia.com/)

Star Wars d20 Roleplaying Game Supplements (Wizards of the Coast)

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