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Seeing the effectiveness of the Cyclone Ride Armour of the REF when combating the invid inspired the masters to develop and Power Armour unit for their own forces.  Now while it is largely used by Tirolian clones, many are used by the Masters' human soldiers as well. The unit itself is quite capable and can take on a cyclone a fairly even terms.
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Seeing the effectiveness of the Cyclone Ride Armour of the REF, when combating the invid, inspired the masters to develop a Power Armour unit for their own forces.  Now while it is largely used by Tirolian clones, many are used by the Masters' human soldiers as well. The unit itself is quite capable and can take on a cyclone on fairly even terms.
   
   

Latest revision as of 12:12, April 23, 2020

Background
Bioroidpa

Image courtesy Palladium Books


Seeing the effectiveness of the Cyclone Ride Armour of the REF, when combating the invid, inspired the masters to develop a Power Armour unit for their own forces.  Now while it is largely used by Tirolian clones, many are used by the Masters' human soldiers as well. The unit itself is quite capable and can take on a cyclone on fairly even terms.


Model Type - Bioroid Hunter-Killer

Class - Power Armour

Crew - 1


MDC By Location


Main Body - 125

Missile Pods - 40

Arms - 50

Hands - 15

Legs - 50

Feet - 20

Thrusters - 20

Head - 45

AR - 11

Armour - stops upto and including the equivalent of standard 12.7mm rounds (1d6x10sd/1d6md)


Speed


Running - Increase Pilots SPD by +20

Leaping - 2m unassisted, 5m with a running start, 10m thruster assisted

Range - 175 hours of continuous operation on 2 protoculture cells


Statistics


Height - +12 inches to pilots

Width - 4ft 4in (1.3m)

Weight - 1365lbs/614.5kg

PS - makes pilots PS equivalent to augmented

Cargo - minimal survival and personal gear

Power System - Miniature Protoculture Cell Energizer

Cost - unknown


Weapons


Weapon Type - Mini-Missile pods (2)

Primary Purpose - anit-mecha

Range - varies with missile type

Damage - varies with missile type

Rate Of Fire - volleys of 1-4 equal to pilot attacks

Payload - 2 per launcher

Bonuses - +1 strike


Weapon Type - Dual Forearm 5.56mm Machine Guns (2)

Primary Purpose - anti-infantry

Range - 600m

Damage - 5d6sd/1d3md, fires only bursts, double damage if fired together

Rate Of Fire - equal to pilots attacks

Payload - 200 armour piercing rounds per arm

Bonuses - +1 strike


Weapon Type - HK Drum Gun

Primary Purpose - anti-infantry

Range - 1200m

Damage - 2d6x10+30sd/2d6+3md per blast,

Rate Of Fire - semi automatic

Payload - effectively unlimited

Bonuses - +1 strike

Note - equivalent to a 14.7mm round


Bonuses and Penalties


Use Power Armour Combat training

Use augmented strength tables for hand to hand damage


Systems of Note


Targeting system - +1 strike ranged

Micro-radar - range 5km

Communications - range 200km

Nightvision Optics - Range 150m

Standard Instrumentation (Speedometer, Temperature, etc)


References Used for images and technical information


Robotech RPG (Old and New)

Robotech II RPG

Robotech.com

Unofficial Robotech Reference Guide

Macross Mecha Manual

Fantasy and Animation HQ

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