Although they had an excellent reputation for heavy armoured vehicles, IHA never had much in the way of light vehicles to sell. That changed though with the introduction of the Grizzly. An armoured "car" of sorts, and armed with a powerful rail cannon, the Grizzly made for an excellent wilderness patrol or escort vehicle. The crew compartment is set up similar to the attack helicopters of old with the 2 person crew siting in line, one behind the other. Sales were immediately and high in quantity once the Grizzly was made available to the market, much to the chagrin of Northern Gun.
Model Type - IHA-G67 Grizzly
Class - Light Ground Assault Vehicle
Crew - 2, driver and gunner
MDC By Location
Main Body - 200
Crew Compartment - 125
Turret/Rail cannon - 100
Wheels/Tires - 65 ea
Headlights - 5 ea
AR - 12
Armour - stops up to and including the equivalent of 20mm rounds (2d4+2md/2d4x10+20sd)
Ground - on open road or terrain the Grizzly can attain a rather impressive 80mph (128kph). Over rough terrain it is limited to a more modest 45mph (72kph).
Height - 6ft 2in (m), 8ft (1.8m) to the top of the turret
Length - 15ft 4in 4.74(m)
Width - 6ft (1.8m)
Weight - 1.2 tons (1090kg)
PS - NA
Cargo - Minimal, equal to two medium sized suit cases
Power System - Electric with a 240 hour life. Nuclear with a 5 year lifespan.
Cost - 54 000 credits for the electric version, 350 000 credits for the nuclear version.
Weapon Type - Rail Cannon
Primary Purpose - Anti-vehicle
Range - 2 miles (3200m)
Damage - 2d4x10md (2d4x100sd)
Rate Of Fire - single shot, equal to gunners attacks
Payload - 60
Bonuses - +1 to strike
Systems of Note
Nuclear powered - Life of the power supply is 5 years
Combat Computer - Calculates, stores and transmits data onto a HUD (heads up display) of the pilot's (or other crew members) helmet. Typically tied into the units targeting computer. Can hold hundreds of entries about various enemies and robots/power armour/aircraft/vehicles.
Complete Environmental Pilot and Crew Compartment - A completely computer controlled life support system that includes: internal cooling and temperature control, air purification and circulation systems (gas filtration, humidifier/dehumidifier) that engages when needed and can recirculate breathable air for upto 1 week if necessary, computer controlled independent oxygen supply and purge system that has upto 8 hours of breathable air that automatically engages in low oxygen or contaminated air environments, insulated high temperature resistant shielding for upto 400 degrees centigrade (normal fires do no damage though nuclear, plasma and magical fires do full damage), radiation shielded upto several hundred rads, and polarized and light sensitive/adjusting tinted viewport.
Standard instrumentation - Speedometer, altimeter, distance traveled, inertial mapping system (zeroed on your deployment location/home base), power system temperature, ammunition counters, damage assessment indicators.
Motion detector/Collision Warning System - Range 400ft
Radar - Can identify upto 48 and track upto 24 targets simultaneously to a range of 10 miles (16km) for airborne targets and 5 miles (8km) for ground targets depending on terrain.
Targeting Computer - Assists in the tracking and identification of enemy targets to a range of 10 miles (16km). Can target up to 4 targets at once.
Laser Targeting System - Assists in selecting and locking on to enemy targets. +1 to strike using ranged weapons. Smart Missiles are excluded from this.
Radio Communications - long-range direction communication systems out to a range of 300 miles (480km) that can be boosted if proper signal towers or relay systems are in place. Also a directional short-range radio with a range of 10 miles (16km). Both radios have full encryption capabilities. Also included is a external loudspeaker system with an output of 80 decibels.
Inertial Mapping and Navigation System - Centered on the owners "home" point, this system is accurate to within 100m and has a built in map of an area 500 miles (800km) in radius also centered on the owner's "home" point.
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