Worldofjaymz (talk | contribs) (Created page with "Imperial Star Destroyer Kuat Refit Craft: Kuat Drive Yards' Imperial Star Destroyer Type: Star Destroyer Scale: Capital Length: 1,600 meters Skill: Capital ship piloting:...") |
Worldofjaymz (talk | contribs) No edit summary |
||
Line 1: | Line 1: | ||
− | Imperial Star Destroyer Kuat Refit |
+ | '''Imperial Star Destroyer Kuat Refit''' |
Craft: Kuat Drive Yards' Imperial Star Destroyer |
Craft: Kuat Drive Yards' Imperial Star Destroyer |
||
Line 202: | Line 202: | ||
− | Notes - this is an extrapolation of one of two sub classes used in the tabletop Starship battle game Star Wars Armada. |
+ | Notes - this is an extrapolation of one of two sub classes used in the tabletop Starship battle game Star Wars Armada. It is effectively a hybrid and interim design between the Mk I and Mk II versions of the ship with variant armaments along with slightly increased hull plating and shielding. |
Revision as of 12:00, 16 May 2019
Imperial Star Destroyer Kuat Refit
Craft: Kuat Drive Yards' Imperial Star Destroyer
Type: Star Destroyer
Scale: Capital
Length: 1,600 meters
Skill: Capital ship piloting: Star Destroyer
Crew: 37 897, skeleton: 5 000/+20
Crew Skill: Astrogation 4D, capital ship gunnery 4D+2,
capital ship piloting 5D+1, capital ship shields 4D+1, sensors 4D
Passengers: 9,700 (troops)
Cargo Capacity: 36,000 metric tons
Consumables: 6 years
Cost: Not available for sale
Hyperdrive Multiplier: x2
Hyperdrive Backup: x8
Nav Computer Yes
Maneuverability: 1D
Space: 6
Atmosphere: 335, 975km/h
Hull: 7D+1
Shields: 3D+1
Sensors:
Passive: 50/1D
5can: 100/3D
Search: 200/4D
Focus: 6/4D+2
Weapons:
6 Dual Heavy Turblaser Turrets
Fire Arc: Turret
Crew: 6
Skill: Capital ship gunnery
Fire Control: 4D
Space Range: 6-30/75/150
Atmosphere Range: 12-60/150/300km
Damage: 9D
2 Heavy Ion Turrets
Fire Arc: Turret
Crew: 8
Skill: Capital ship gunnery
Fire Control: 5D
Space Range: 2-20/50/100
Atmosphere Range: 4-40/100/200km
Damage: 8D
50 Heavy Turbolaser
Fire Arc: 20 fore, 15 prot, 15 starboard
Crew: 3
Skill: Capital ship gunnery
Fire Control: 4D
Space Range: 3-15/36/75
Atmosphere Range: 6-30/72/150 km
Damage: 6D
50 Medium Turbolasers
Fire Arc: 20 fore, 10 port, 10 starboard, 10 aft
Crew: 3
Skill: Capital ship gunnery
Fire Control: 4D
Space Range: 3-15/36/75
Atmosphere Range: 6-30/72/150 km
Damage: 5D
20 Ion Cannons
Fire Arc: 10 front, 5 port, 5 starboard
Crew: 2
Skill: Capital ship gunnery
Fire Control: 2D+2
Space Range: 1-10/25/50
Atmosphere Range: 2-20/50/100 km
Damage: 3D
6 Tractor Beam Projectors
Fire Arc: 2 front, 2 left, 2 right
Crew: 3
Skill: Capital ship gunnery
Fire Control: 4D
Space Range: 1-5/15/30
Atmosphere Range: 2-10/30/60 km
Damage:6D
6 Proton Torpedo Launchers
Fire Arc: Front
Crew: 4
Skill: Capital Ship Gunnery
Fire Control: 3D+2
Space Range: 2-12/30/60
Atmosphere Range: 200-1.2/3/6km
Damage: 6D+1
Carried Craft:
TIE series fighters (72)
Lambda-class T-4a shuttles (8)
AT-AT walkers (20)
AT-ST or AT-DP walkers (30)
Imperial Troop Transports (15)
Prefabricated Garrison (1)
References
Imperial Sourcebook (D6)
Wookieepedia Canon Entry
Incredible Cross sections
Notes - this is an extrapolation of one of two sub classes used in the tabletop Starship battle game Star Wars Armada. It is effectively a hybrid and interim design between the Mk I and Mk II versions of the ship with variant armaments along with slightly increased hull plating and shielding.