BACKGROUND (as per Macross Mecha Manual)
Like the male Zentradi, the female Meltrandi were also enslaved by the Mardook and forced to fight in their wars. However, unlike the vehicles of the enslaved Zentrandi, the Meltrandi Powered Suit is a completely new design. The primary armament of this new battle suit is a beam lance and the large engines suggest the suit is designed for high mobility. Meltrandi Powered Suits were encountered by UN Forces many times during the Mardook Invasion of 2092.
Model Type - Meltran Battle Suit
Class - High mobility Combat Mecha
Crew - 1
MDC By Location
Main Body - 600
Arms - 200
Hands - 75
Legs - 300
Feet - 125
Main Thrusters - 250
Head - 175
Energy Lance - 150
Note - The head can only be hit with a called shot and is -3 to strike
Armour - stops upto and including standard 20mm rounds
Speed
Running - 120kph
Leaping - 30m Thruster assisted
Flying - Mach 1 at 10,000m, mach 3 at 30km+, mach 15 in space
Range - unlimited in atmosphere, 3000km in space from reaction mass
Statistics
Height - 14.0m
Length - 6m
Width - 9m
Weight - 28 tons
PS - Robotic 40 Lift - 20 tons, Carry - 10 tons
Cargo - none
Power System - reaction engines
Cost - na
Weapons
Weapon Type - Beam Lance
Primary Purpose - Anti-Mecha
Range - Beam gun - 2400m, Blades - melee
Damage - Beam gun - 2d4x10 per blast, use semi automatic burst rules
Blades - 4d6 + punch damage
Rate Of Fire - equal to pilots attacks
Payload - unlimited
Bonuses - +2 strike with laser
Bonuses and Penalties
Use Robot/Vehicle Comabt eliteplsu the following:
+1 attack at level 1 and 12
+1 disarm
+2 pull punch
+1 Autododge at level 1
+1 Autododge at level 2, 4, 7 and 11
+15% to piloting rolls
Punch - 4d6
Restrained Punch - 8d6sd
Kick - 6d6
Body Block/Tackle - 2d6
Typical Combat Statistics
7 attacks per melee
+1 initiative
+3 Ranged strike
+4 HTH strike
+5 Parry
+4 dodge
+5 autododge
+3 roll with punch/impact
+2 strike a moving target
Critical on a natural 18+
+1 Disarm
+2 Pull Punch
Systems of Note
Combat Computer - Calculates, stores and transmits data onto a HUD (heads up display). Typically tied into the units targeting computer. Can hold hundreds of entries about various enemies and robots/power armour/aircraft/vehicles.
Complete Environmental Pilot Compartment - A completely computer controlled life support system that includes: internal cooling and temperature control, air pruification and circulation systems (gas filtration, humidifier/dehumidifier) that engages when needed and can recirculate breathable air for upto 4 days if neccessary, computer controlled independant oxygen supply and purge system that has upto 6 hours of breathable air that automatically engages in low oxygen or contaminated air environments, insulated high temperature resistant shielding for upto 300 degrees centrigade (normal fires do no damage though nuclear, and plasma fires do full damage), radiation shielded upto several hundred rads, and polarized and light sensitive/adjusting tinted viewport.
Standard instrumentation - Speedometer, distance travelled, inertial mapping system (zeroed on your deployment location/home base), power system temperature, ammunition counters, damage assessment indicators.
Motion detector/Collision Warning System
Radar - Can identify upto 48 and track upto 18 targets simultaneously to a range of 100 miles (160km) for airborne targets and 10 miles (16km) for ground targets depending on terrain.
Radar Warning receiver - Informs the pilot/crew of possible radar lock. Range - 30 miles (48km) depending on terrain
Targeting Computer - Assists in the tracking and identification of enemy targets to a range of 30 miles (50km)
Computer Targeting System - Assists in selecting and locking on to enemy targets. +1 to strike using ranged weapons.
Radio Communications - long-range direction communication systems out to a range of 200 miles (320km) that can be boosted if proper singal towers or relay systems are in place. Also a directional short-range radio with a range of 10 miles (16km). Both radios have full encryption capabilities. Also included is a external loudspeaker system with an output of 80 decibels.
External Audio/Video Pick-up system
References Used
Seto Kaiba
Macross Mecha Manual
Fantasy and Animation HQ
Robotech.com
Unofficial Robotech Reference Guide
Macross II The RPG