Background
The Recusant-class light destroyer, also known as the Recusant-class support destroyer, commonly referred to as the Commerce Guild destroyer, and additionally known as the Separatist destroyer, was a starship used by the CIS Navy during the Clone Wars.
The Recusant-class, like the vast majority of the Confederacy's warships, was largely controlled by automated droid brain technology. This proved to be a flaw, however, for the droid brain had a lower reaction time, which caused it to run into other ships often. However, little crew space was required. This gave the Commerce Guild destroyer a sinister, skeletal appearance.
Affiliation: Commerce Guild, Confederacy of Independant Systems, Rebel Alliance, Corporate Sector Authority
Ship Type: Recusant
Class: Destroyer
Manufacturer: Mon Calamari Ship yards
Crew: 300 + 40 000 battle droids of various types
Cargo: 10 000 tons
Cost - valued at 61 million cerdits
MDC BY LOCATION:
Main Hull (1) - 216 000
Sensor/Communications Array - 20 000
Engines - 30 000 ea
Prow Turbolaser - 5 000
Medium Turbolasers - 750 ea
Light tubolasers - 500 ea
Medium Dual Lasers - 300ea
Light Dual lasers - 250 ea
Point Defense asers - 200 ea
Shields - 50 000 per side (300 000 total)
Armour - Stops up to and including the equivalent of standard 40mm rounds.
SPEEDS:
Speed - Realspace mach 14
FTL - 200 LY per hour with a 35 LY per hour back up
Maximum Range: can operate for upto 2 years under normal conditions. Combat ops reduce that by 75%
STATISTICAL DATA:
Length: 1187m
Height: 163m
Width: 157m
Weight: 12 million tons
WEAPON SYSTEMS:
WEAPON: Prow Turbolaser (1)
PRIMARY PURPOSE: Anti-ship
SECONDARY PURPOSE: anti-fighter
RANGE - SPACE - 500 000km
RANGE - ATMOSPHERE - 250km
DAMAGE: 5d6x100
RATE OF FIRE: 5 per melee
PAYLOAD: unlimited
BONUSES: +4 strike
WEAPON: Heavy Turbolasers (4)
PRIMARY PURPOSE: anti-ship
SECONDARY PURPOSE: anti-fighter
RANGE - SPACE - 300 000km
RANGE - ATMOSPHERE - 150km
DAMAGE: 6d6x100
RATE OF FIRE: 5 per melee
PAYLOAD: anti-ship
BONUSES: +3 strike
WEAPON: Light Turbolasers (6)
PRIMARY PURPOSE: anti-ship
SECONDARY PURPOSE: anti-fighter
RANGE - SPACE - 300 000km
RANGE - ATMOSPHERE - 150km
DAMAGE: 1d6x100
RATE OF FIRE: 5 per melee
PAYLOAD: unlimited
BONUSES: +3 strike
WEAPON: Medium Dual Lasers (30)
PRIMARY PURPOSE: anti-fighter
SECONDARY PURPOSE: anti-ship
RANGE - SPACE - 5km
RANGE - ATMOSPHERE - 2.5km
DAMAGE: 5d6x10
RATE OF FIRE: equal to gunnres attacks
PAYLOAD: unlimited
BONUSES: +2 strike
WEAPON: Light Dual Lasers (12)
PRIMARY PURPOSE: anti-fighter
SECONDARY PURPOSE: anti-ship
RANGE - SPACE - 5km
RANGE - ATMOSPHERE - 2.5km
DAMAGE: 4d6x10
RATE OF FIRE: equal to gunners attacks
PAYLOAD: unlimited
BONUSES: +3 strike
WEAPON: Point Defense Lasers (60)
PRIMARY PURPOSE: anti-fighter
SECONDARY PURPOSE: anti-ship
RANGE - SPACE - 5km
RANGE - ATMOSPHERE - 2.5km
DAMAGE: 2d6x10
RATE OF FIRE: equal to gunners attacks
PAYLOAD: unlimited
BONUSES: +4 strike
SYSTEMS OF NOTE:
COMMUNICATIONS: Hyperspace Transceiver with effectively unlimited range and a subspace transceiver with a range of 65 light years.
LIFE SUPPORT SYSTEMS: Can support full complement for an effectively unlmited amount of time however consumables will run out after 2 years if not replenished
PASSIVE SENSOR SYSTEMS: Have a radius of 30,000,000km. System inculdes Dedicated Energy Receptors, Mass Detectors, Electro-photo Receptors, Aural Sensors..
SCANNING SENSOR SYSTEMS: Have a radius of approximately 50 light years. System includes Dedicated Energy Receptors, Mass Detectors, Full Spectrum Transceivers, Life Form Indicators. Gives a +5% bonus to sensor skill rolls.
SEARCH SENSOR SYSTEMS: Have a range of 100,000,000km and can be directed to any of hte 6 arcs around the ship. System includes Dedicated Energy Receptors, Electro-Photo Receptors, Mass Detectors, Life Form Indicators, Long Range Phased Tachyon Detection Arrays, Full Spectrum Transceivers. Gives a +10% bonus to sensor skill rolls.
FOCUSING SENSOR SYSTEMS: Have a radius of 400,000km and can be focused anywhere within teh search systems range. System includes Dedicated Energy Receptors, Electro-Photo Receptors, Mass Detectors, Life Form Indicators, Full Spectrum Transceivers, Aural Sensors, Short range Primary Threat Analysis Grids. Gives a +15% bonus to sensor skill rolls.
NAV COMPUTER: Complete navigational data for the entire known galaxy are stored and updated regularily.
COMBAT BONUSES:
+1 to dodge vs other capital ships
Cannot dodge attacks from starfighters etc
CARRIED CRAFT:
240 Droid Starfighters
1 C-9979 Landing Craft
REFERENCES USED IN THIS DESIGN
Star Wars Roleplaying Games
Star Wars Reference books (Essential Guides, etc)
Wookiepedia (http://starwars.wikia.com/)