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Background
Robocop

After receiving the call from the emergency room, the scientists and surgeons at Security Concepts swung into action, harvesting what was left of brutally slain police officer Alex Murphy's organic components: parts of his digestive tract, most of his brain, several organs and his left arm, though the arm was later amputated on the behest of Bob Morton, effectively turning Murphy's remains into the OCP Crime Prevention Unit 001, or RoboCop, as he is more widely known, a cyborg with computer and mechanically assisted reflexes, memory and a 'lifetime' of law enforcement programming and a selection of dynamic software for plotting strategies and ballistic vectors in any situation. In short, the ultimate crime fighting machine.


Model Type - Robocop aka Murphy

Class - Police Cyborg

Level - 10th level Peacekeeper


SDC By Location


Head - 200

Main Body - 550

Arms (2) - 250 ea

Hands (2) - 80 ea

Legs (2) - 350 ea

Feet (2) - 150 ea

Handgun - 50

AR - 14 (vehicle AR)

Armour - Stop all standard handgun rounds and upto and including the equivalent of 7.62mm rifle rounds.


Speed


Running - Character Speed of 40

Leaping - 10 feet


Statistics


Height - 6 ft 2 inches

Length - 1ft 4 inches

Width - 3ft

Weight - 450lbs

Power System - Long duration power cell but also needs nourishment for organic components


Weapons


Weapon Type - Auto 9 hand gun

Primary Purpose - Anti-personnel

Range - 50m

Damage - 3d6sdc per round

Rate Of Fire - equal to attack per melee. can also fire 3 sho bursts. Use automatic burst rules

Payload - 50 round clip

Bonuses - NA


Systems of Note


Targeting systems (included below)

Audio/VIdeo Recording and playback syste

Full computer jack/data interface (Spike in wrist/arm)

Telescopic Vision

Thermal Vision

Internal Radio Transceiver


Attributes

IQ - 18, ME - 18, MA - 18, PS - 30 Android, PP - 25, PE - 25

Carry - 7500lbs, Lift 15000lbs


Primary Skills


Radio Basic 98%, Streetwise 84%, Find Contraband 80%, Interrogation 94%, Intelligence 91%, Pilot Automobile 98%, Pilot Motorcycle 98%, Computer Operation 98%, Speak Language American 98%, Literacy American 98&, Police Etiquette 98% Law 98%, Math Basic 98%, Radio SCramblers 89%, Basic mechanics 94%, Track People 79%, Trap/Mine Detection 74%, Navigation 94%, General Repair and Maintenance 98%, OPtic Systems 94%, TV/Video Systems 89%, Surveillance 94%, Sensory Equipment 89%, Detect Ambush 74%, Detect Concealment 64%, Computer Programming 59%, Speak Language Spanish 76%, Literacy Spanish 59%, WP Handgun +5 strike, WP Rifle +5 strike, WP Heavy +4 strike, WP Weapon Systems +4 strike, WP Sub Machine Gun +3 strike, WP Shotgun +1 strike, WP Grenade Launcher +1 strike


Secondary Skills


Basic Electronics 84%, Computer Repair 84%, Auto Mechanics 79%, Tailing 84%, Recognize Weapon Quality 79%, Prowl 79%, Math Advanced 94%, History 72%, Cybernetics - Basic 64%, Jury Rig 59%, Photography 64%, Excavation 64%, Salvage 54%, First Aid 59%, WP Blunt +1 strike +1 parry


Combat and other bonuses


7 attacks per melee

+5 strike melee

+6 strike ranged

+7 parry

+7 dodge

+4 pull punch

+4 roll with punch/impact

+1 disarm

Punch - 1d6x10+20, Restrained Punch - 4d6, Kick - 2d6x10+20, Body Block/Tackle - 5d6+2, Judo Flip/Throw 1d6x10 damage, opponent loses one attack and initiative

+2 vs insanity

50% trust/intimidate

+20% vs coma/death

+5 vs poison


References Used


wikipedia

Robocop Wiki

Robocop

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