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Background

T101infiltratorterminator



The Series 800 Terminator is a type of Terminator mass produced by Skynet. Individual Terminators within the series are often referred to as T-800s.

The T-800 was Skynet's first cybernetic organism, with living tissue over a hyperalloy endoskeleton. This made it Skynet's first successful Infiltrator unit, capable of infiltrating the Resistance.

The Series 800 Terminator was the first in a line of Series 8xx Terminators in various timelines, including the Series 850 and the Series 888 Terminators.


Model Type - Terminator
Class - Series 800
Scale - Standard


Structure By Location

Head - 300
Eyes (2) - 150
Jaw - 100
Body - 600
Arms (2) - 300
Hands (2) - 100
Fingers (10) - 50
Legs (2) - 400
Feet (2) - 120
Toes/Heel (12) - 60

Armour Level - 11 (This is the chassis itself only. Skin overlays have no Armour Level and will be damaged as a normal persons would)
Armour Protection - Automatically stops up to and including attacks that do the equivalent of 6d6+3/39 damage per single attacks/blast regardless of if a successful strike equals/exceeds the Armour Level. Attacks that do the equivalent of 2d4x100/800 damage or more per single attack/blast only require a successful strike roll against the unit to do damage, ignoring the Armour Level altogether. All other attacks (1d4x10/40 to 1d6x100+199/799 damage in a single attack/blast) must successfully strike the unit and equal/exceed the Armour Level to do damage. (Also only applies to the chassis itself and not the Skin Coverings)


Speed

Running - 60kph (200m per round, combat: 13.5m per phase, cruise: 40m per phase, max: 66.5m per phase)
Leaping - 3m long, 1.5m high


Specifications

Height - 1.95m
Length - 0.4m
Width - .7m
Weight - 175kg
Intelligence - 20
Insight - 20
Strength - 25 Android, Lift: 3.125 tonnes, Carry: 1.563 tonnes
Dexterity - 20 Android, +7 strike
Reflexes - 20 Android, +7 parry/dodge
Perception - 20, +7 on perception checks
Combat Awareness - 20, +7 on initiative
Power System - nuclear-energy Iridium cell with a 120 year lifespan


Bonuses and Penalties

Actions Per Round - 6 (2/2/2)
Punch - 1d6x10+4
Kick - 2d4x10+16
Body Block - 5d6+2
Restrained Punch - 5d6
+7 Initiative
+7 Strike in Hand-to-Hand
+9 Strike with Melee Weapons
+9 Strike Ranged Weapons
+9 Strike with Indirect Fire
+7 Parry in Hand-to-Hand
+10 Parry with Melee Weapons
+12 Parry with a Shield
+7 Dodge
Reduce target movement penalties by 2


Systems and Programming of Note

Neural Net Processor with read and write capabilities

Basic Audio System equal to human hearing

Modulating Voice Synthesizer. Can mimic other peoples voices and many other sounds including animals and things like cars or guns.

Advanced Robot Optic System - Equal to human sight as well as a Thermo-imager and Telescopic Vision (x8 magnification). Range is equal to human sight.

Skills Programmed:

Weapon Skills: All at 5th level proficiency.
Lanaguage: American/English, French, Spanish, Italian and Japanese all at +50%
Literacy: American/English, French, Spanish, Italian and Japanese all at +40%
General Sciences +20%
Espionage +25%
Electronics +35%
Mechanics +35%
Drive +30%
Pilot +25%

If a longer "deployed" model has it's chip in "learning mode", the unit can learn hobby skills over time. Speak to your GM about how many if any at all.

Infiltrator models also get: (T-101)

Biological Skin Covering (Any damage taken will look equivalent to if an actual person of the unit's size had taken the damage. This could mean irreparable parts of the flesh are just gone and the unit will be forced to hide those portions of itself)
Human Hair Implants
Realistic Eyes Covering
Minor Characteristics such as Finger/toe nails, body hair, simulated blood, etc.


References Used

Terminator Wikia
Terminator movies

Movies (Rhodium) - https://worldofjaymz.fandom.com/wiki/Movies_(Rhodium)
Rhodium RPG - https://worldofjaymz.fandom.com/wiki/The_Rhodium_RPG_System
World of Jaymz - https://worldofjaymz.fandom.com/wiki/Worldofjaymz_Wiki

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