Space wolf pa

Used by Non Quatoria Space Wolfen to fight alongside their Quatorian brogthers, the Space Wolf PA is a very capable combat unit for use in all environments.

Model Type - Space Wolf

Class - All Environment Ppwer Armour

Crew - 1 Space Wolfen

MDC By Location

Main Body - 450

Arms (2) - 200ea

Claws (2) - 35ea

Forearm Shields (2) - 100ea

Hands (2) - 50ea

Legs (2) - 300ea

Feet (2) - 75ea

Rear Thruster Pack - 250

Head - 150

AR - 14

Armour - Stops upto and including the equivalent of standard 20mm rounds


Running - 150kph

Flying - 300kph

Flying in Space - Mach 1

Underwater - 30kph


Height - 3.5m

Length - 1.2m

Width - 1.8m

Weight - 1.2 tons

PS - 50 android

Cargo - none

Power System - Nuclear. 20 year lifespan.

Cost - No kown examples have been seen on the black market. Would garner at least 10 million if not significantly more.


Weapon Type - Claws (2)

Primary Purpose - melee combat

Range - melee

Damage - 4d6 armour piercing

Rate Of Fire - na

Payload - na

Bonuses - na

Weapon Type - Forearm Laser (2)

Primary Purpose - assault

Range - 600m

Damage - 4d6 per blast. Can be fired in pairs

Rate Of Fire - equal to pilots attacks

Payload - unlimited

Bonuses - +1 strike

Weapon Type - Rail Cannon Rifle (1, not pictured)

Primary Purpose - heavy assault

Range - 2400m

Damage - 2d4x10 armour piercing

Rate Of Fire - equal to pilots attacks

Payload - 50 shots

Bonuses - +2 strike

Systems of Note

Combat Computer - Calculates, stores and transmits data onto a HUD (heads up display) of the pilot's (or other crew members) helmet. Typically tied into the units targeting computer. Can hold hundreds of entries about various enemies and robots/power armour/aircraft/vehicles.

Complete Environmental Pilot and Crew Compartment - A completely computer controlled life support system that includes: internal cooling and temperature control, air pruification and circulation systems (gas filtration, humidifier/dehumidifier) that engages when needed and can recirculate breathable air for upto 1 week if neccessary, computer controlled independant oxygen supply and purge system that has upto 8 hours of breathable air that automatically engages in low oxygen or contaminated air environments, insulated high temperature resistant shielding for upto 400 degrees centrigade (normal fires do no damage though nuclear, plasma and magical fires do full damage), radiation shiedled upto seveal hundred rads, and polarized and light sensitive/adjusting tinted viewport.

Standard instrumentation - Speedometer, distance travelled, inertial mapping system (zeroed on your deployment location/home base), power system temperature, ammunition counters, damage assessment indicators.

Motion detector/Collision Warning System

Radar - Can identify upto 72 and track upto 36 targets simultaneously to a range of 15 miles (24km) for airborne targets and 8 miles (13km) for ground targets depending on terrain.

Targeting Computer - Assists in the tracking and identification of enemy targets to a range of 15 miles (24km)

Laser Targeting System - Assists in selecting and locking on to enemy targets. +2 to strike using ranged weapons. Smart Missiles are excluded from this. Can target up to 6 targets at once.

Radio Communications - long-range direction communication systems out to a range of 350 miles (560km) that can be boosted if proper singal towers or relay systems are in place. Also a directional short-range radio with a range of 15 miles (24km). Both radios have full encryption capabilities. Also included is a external loudspeaker system with an output of 90 decibels.

Full Advanced optics system - telescopic (x8 magnification), passive night vision, thermo-imaging, infared, and ultraviolet (1000 feet/300m),

References Used

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Rifts RPG


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